Friday, May 20, 2011

Final Thoughts

Today is not only my last day of high school, but the last day of Globaloria and I must say that it has been an interesting time. I had no idea a class like this was out there until I heard about it last year. It's a very nice idea although slightly confusing at times. I really enjoyed getting to play with flash and making animations. It's something I've been interested in and have never had a chance to do. I never thought I could be doing anything like this, but I've made a couple of cute animations.
I feel like I've kind of failed though. I wasn't able to finish the game we spent so long planning about, or even a nice looking functional game demo. I know if I worked harder I would have been able to do it, but what I've put forth I'll have to deal with. It's not very good and I'm sorry I didn't work harder. If I had to go another year of school though I would take this class and do better I think.
I really enjoyed my teacher, my classmates, and the work. I just hope every thing will go smoothly next year. :'3

Thursday, May 12, 2011

Updates

My teacher went over some things that we needed to do to bring our grades up, but I had every thing updated and what not so I'm ok for this class. I worked with the game demo a little while, but I still can't figure out how to get those stupid buttons working on 2.0. I've watched the videos a thousand times and have done every thing the person told me to do, but they just aren't working. I guess I'll leave this class being one pro button maker, but a very lousy navigator. Can't win them all I guess.

Tuesday, May 10, 2011

Visitors!!

On Friday some people from Globaloria came by to talk to us about our games. They taught us a little bit more about what civics are, which was really helpful, but they really didn't help with anything technical. They really should have came at the begining of the year so they could have shown us examples sooner. I don't think our game has much do with what they wanted them to do.
On Monday Ramey Barker came to talk to us. He mostly went over censorship and not getting frustrated or anything, but it was an interesting talk.

Monday, May 2, 2011

Focusing...

So after a whole eight days off from school I'm slowly picking back up on work. I'm pretty sure I didn't get any blog posts published last week which means I'm going to have to work double hard to bring every thing up.
To bring anyone up to pace with what's happening we finished our game demo in 3.0, but the back button wouldn't work. Having no where else to go we got a hold of the globaloria help desk and showed them what was going on whith it while I successfully managed to put sound on it. They got back to us and said they could fix it, but it would be a lot easier to just publish it in 2.0 and work on fixing it there, so here I am, working on recoding buttons that could have easily been done a long time ago. There's nothing I can do but keep working on it and hopefully get every thing done in time. I really hope I won't have any trouble with 2.0....

Monday, April 18, 2011

Sounds, sounds, sounds

So I decided that it's time to take a little break from tweaking our game demo before I pull out all my hair and focus on sound. Me and Jeffrey both decided on what kind of noise we're going to put on our game demo for the button clicks, but we're still pondering the fact of having music playing through the whole game. It would add a little bit of pizzaz and entertainment, but it would also be annoying after a while plus I don't know if we'd be able to pull it off in all honesty. So I think we're just going to have a little 'boinging' noise for buttons clicks. There's also going to be a buzzer sound when you get an answer wrong on the test and there's going to be a ding sound when you get an answer right on the test. It will be cute I think.

Friday, April 15, 2011

It feels like it's been a while....

I don't really know what's been up but there's been a lot of distractions and things from school this week, not to mention a couple of unexpected missed days. On Monday our team submitted our game demo to a contest and I'm not having high hopes for that. It looked sloppy, unprofesional, had no animation, and it didn't even have working back buttons. Even if they did like our game demo I'm pretty sure we'd be disqualified because of unproper blog posts, not filling out our time line, and an uneducationl game idea. Either way it would be nice to finish this game and see how it turns out. I'll keep trying on it really hard, but I really don't think it'll be done since I only have 19 days (give or take) of school. I've been trying to get working back buttons on the demo this whole week and I have buttons that go back, but they do something really weird. You'll move on from scene one to scene two and then to scene three and decide go back. Well the button will go back from scene three to scene two, but it will move onto scene four with out going back to scene three. I have no idea how to fix this problem and I haven't had any one to really help me out.
Today, however, I spent the class looking at other school's wiki pages and I found so many awesome game ideas and demos. I was so jelous, but it gave me a lot of cool ideas that hopefully I can fix our demo up and make it a little bit more interesting and functional. :D

Wednesday, April 6, 2011

Animation!

So after struggling for forever on button navigation our team finally managed to get every thing working. Now we're moving on to adding animation and it's not as complicated as some people may think. We managed to make a picture move around on our first day and I also created a cute flash movie with a barking dog (I posted that on my social profile on my wiki). We decided to start on animation in our game and the most simular style we found was a very famouse title; Super Mario

This is still kind of advanced compared to what we want to do with our game, but it gives you and idea on how every thing's going to work.